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Python Programming

Author : John M. Zelle
ISBN : 9781887902991
Genre : Computers
File Size : 83. 2 MB
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This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Python Programming

Author : John M. Zelle
ISBN : 1590282418
Genre : Computers
File Size : 36. 17 MB
Format : PDF, ePub
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Python Programming

Author : John M. Zelle
ISBN : 1590282752
Genre : Python (Computer program language)
File Size : 66. 22 MB
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"This book serves as an introduction to computer programming using the Python programming language"--

Python Programming For The Absolute Beginner Third Edition

Author : Michael Dawson
ISBN : 9781435456013
Genre : Electronic books
File Size : 59. 52 MB
Format : PDF, ePub, Docs
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If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the "for the absolute beginner" series teach the principles of programming through simple gam

Introduction To Computation And Programming Using Python

Author : John V. Guttag
ISBN : 9780262529624
Genre : Computers
File Size : 38. 67 MB
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The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization.

Introduction To Computing And Programming In Python Global Edition

Author : Mark J. Guzdial
ISBN : 9781292109879
Genre : Computers
File Size : 30. 99 MB
Format : PDF, ePub
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For courses in Computer Programming with Python. This package includes MyProgrammingLab® Social Computing and Programming with Python Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students. Personalize Learning with MyProgrammingLab® This package includes MyProgrammingLab, an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. MyProgrammingLab should only be purchased when required by an instructor. Please be sure you have the correct ISBN and Course ID. Instructors, contact your Pearson representative for more information.

Practical Programming

Author : Paul Gries
ISBN : 1530427452
Genre :
File Size : 50. 24 MB
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This book is for anyone who wants to understand computer programming. You'll learn to program in a language that' s used in millions of smartphones, tablets, and PCs. You'll code along with the book, writing programs to solve real-world problems as you learn the fundamentals of programming using Python 3. You'll learn about design, algorithms, testing, and debugging, and come away with all the tools you need to produce quality code. In this second edition, we've updated almost all the material, incorporating the lessons we've learned over the past five years of teaching Python to people new to programming. You don't need any programming experience to get started. First, you'll get a detailed introduction to Python and to programming. You'll find out exactly what happens when your programs are executed. Through real-world examples, you'll learn how to work with numbers, text, big data sets, and files. Then you'll see how to create and use your own data types. The incremental examples show you the steps and missteps that happen while developing programs, so you know what to expect when you tackle a problem on your own. Inspired by "How to Design Programs" (HtDP), you'll learn a six-step recipe for designing functions, which helps you as you start to learn the concepts--and becomes an integral part of writing programs by the end. As you learn to use the fundamental programming tools in the first half of the book, you'll see how to document and organize your code so that you and other programmers can more easily read and understand it. Beyond the basics, you'll learn how to ensure that your programs are reliable, and how to work with databases, download data from the web automatically, and build user interfaces. Most importantly, you'll learn how to think like a professional programmer. You'll need to download Python 3, available from "python.org." With that download comes IDLE, the editor we use for writing and running Python programs. (If you use Linux, you may need to installPython 3 and IDLE separately.)

Explorations In Computing

Author : John S. Conery
ISBN : 9781439812631
Genre : Computers
File Size : 29. 74 MB
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Based on the author’s introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science focuses on the fundamental idea of computation and offers insight into how computation is used to solve a variety of interesting and important real-world problems. Taking an active learning approach, the text encourages students to explore computing ideas by running programs and testing them on different inputs. It also features illustrations by Phil Foglio, winner of the 2009 and 2010 Hugo Award for Best Graphic Novel. Classroom-Tested Material The first four chapters introduce key concepts, such as algorithms and scalability, and hone practical lab skills for creating and using objects. In the remaining chapters, the author covers "divide and conquer" as a problem solving strategy, the role of data structures, issues related to encoding data, computer architecture, random numbers, challenges for natural language processing, computer simulation, and genetic algorithms. Through a series of interactive projects in each chapter, students can experiment with one or more algorithms that illustrate the main topic. Requiring no prior experience with programming, these projects show students how algorithms provide computational solutions to real-world problems. Web Resource The book’s website at www.cs.uoregon.edu/eic presents numerous ancillaries. The lab manual offers step-by-step instructions for installing Ruby and the RubyLabs gem with Windows XP, Mac OS X, and Linux. The manual includes tips for editing programs and running commands in a terminal emulator. The site also provides online documentation of all the modules in the RubyLabs gem. Once the gem is installed, the documentation can be read locally by a web browser. After working through the in-depth examples in this textbook, students will gain a better overall understanding of what computer science is about and how computer scientists think about problems.

Programming In Python 3

Author : Mark Summerfield
ISBN : 9780321680563
Genre : Computers
File Size : 50. 77 MB
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Practical Python 3 for experienced developers: use the right idioms, techniques, and features to write great code * *Written from a completely 'Python 3' point of view: teaches best practices for making the most of today's newest version of Python. *Designed to help developers get productive fast... then learn how to write any program, use any library, create any library module. *Includes expert guidance on migrating Python 2 code to Python 3. Around the world, programmers appreciate Python for its simplicity, power, expressiveness, and the sheer pleasure of writing Python code. Python 3.1 is the newest and best version of the language yet: more convenient, more consistent, and easier to use. Mark Summerfield demonstrates how to write code that takes full advantage of the latest Python 3 features and idioms. Programming in Python 3, 2/e, brings together all the knowledge needed to write programs, use any library, and even create new library modules. The book teaches every aspect of the Python 3 language. It covers all the built-in functionality, as well as key components of Python's standard library. Structured so readers can write Python programs from chapter 1, each subsequent chapter provides further depth and broader coverage. Two new chapters have been added to this edition increasing the coverage to include parsing, debugging, testing, and profiling. Readers will master Python procedural and object-oriented techniques; creation of custom modules and packages; writing and reading files; multithreading; networking; database programming; GUIs; regular expressions; application debugging, testing, and profiling; and more. Detailed appendices include coverage of migrating applications from Python 2 to Python 3, plus a complete language reference. All sample code has been tested with the final version of Python 3 on Windows, Linux, and Mac OS X.

Python Programming In Context

Author : Bradley N. Miller
ISBN : 9781449613099
Genre : Computers
File Size : 82. 62 MB
Format : PDF, Mobi
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A user-friendly, object-oriented language, Python is quickly becoming the favorite introductory programming language among students and instructors. Many find Python to be a more lucid language than Java but with much of the functionality and therefore the ideal first language for those entering the world of Computer Science. Python Programming in Context is a clear, accessible introduction to the fundamental programming and problem solving concepts necessary for students at this level. The authors carefully build upon the many important computer science concepts and problem solving techniques throughout the text and offer relevant, real-world examples and exercises to reinforce key material. Programming skills throughout the text are linked to applied areas such as Image Processing, Cryptography, Astronomy, Music, the Internet, and Bioinformatics, giving students a well rounded look of its capabilities.

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